Amplify’d from www.vwbpe.org
Virtual Worlds – Best Practices in Education
4th Annual Conference – March 17-19, 2011
The Virtual Worlds Best Practice in Education (VWBPE) is a community-based conference that provides opportunities for participants in all virtual worlds to share current teaching, learning, and research practices in 3D virtual environments. Conference presentations focus on teaching/learning, scholarly work, projects, events, activities and new and innovative tools for virtual education. Presenters will focus on the identification of best practices in education designed for 3D virtual world technology.
This 53 hour conference will indeed provide opportunities for sharing and further understanding virtual world technology. Whether your virtual adventures take you to Second Life, OpenSim, World of Warcraft, Eve Online or Club Penguin – you are part of a global interconnected network. It’s about people. It’s about community. Its’ about learning. It’s more than a platform – it’s the stories we tell and the way we share them. The divide between what is real and what is virtual is a state of mind. We learn everywhere and you are already here.
Here is all around you:
- Here is where we find the great successes and even failures.
- Here is where we expand our borders.
- Here is where we touch what is important to those we teach.
- Here is where we learn and live and play.
So tell us how you learn and teach. Tell us your stories of what works well and what can be done better. Where does learning happen for you? Who do you teach? How to you engage learners? Why is learning within the virtual important to you? What is the key learning you want to share with others?
You are already here – so come be part of the discussion and bring your friends.
Registration is free to all conference attendees thanks to the generous support of our conference sponsors.
Read more at www.vwbpe.org
See this Amp at http://amplify.com/u/bkp35
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