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Showing posts with label Digital Storytelling. Show all posts
Showing posts with label Digital Storytelling. Show all posts
December 22, 2015
elearning hoje @ Scoop.it
Informação recebida automaticamente a partir da página http://www.scoop.it/u/elearninghoje
CM Elias
April 23, 2015
November 13, 2014
Virtual Storytelling; Using Virtual Reality Technologies for Storytelling
Virtual Storytelling; Using Virtual Reality Technologies for Storytelling: Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings, Volume 2
Olivier Balet, Gérard Subsol, Patrice Torguet Springer Science & Business Media, Nov 4, 2003 - Computers - 240 pages
Olivier Balet, Gérard Subsol, Patrice Torguet Springer Science & Business Media, Nov 4, 2003 - Computers - 240 pages
In September 2001, we organized the 1st International Conference on Virtual Sto- telling in Avignon, France. This was the 1rst international scientific event entirely - voted to the new discipline that links the ancient human art of storytelling to the latest high technologies of the Virtual Reality era. Since this date, technology has not slowed its course. We all know that personal computers are even more powerful, but there have been huge advances in graphics boards.These are now programmable and can render in realtime huge quantities of data as well as special effects that until recently required a dedicated graphics super workstation. Applications that were in the research lab have now come to market. 3D Virtual Humans, the heroes of today’s video games, are taking their 1rst steps on e-business Web sites. These will be the stars of tomorrow. New topics are being intensively - searched, especially, mixed and enhanced realities – the art of combining synthesized with real worlds. This evolution raises many technical, applicational, artistic and even ethical questions.The occasion of the 2nd International Conference on Virtual Storytelling provided an excellent opportunity to once again gather researchers from the scientific, artistic and industrial communities to demonstrate new methods and techniques.This was the venue to show the latest results, and exchange concepts and ideas about the use of Virtual - ality technologies for creating, populating,rendering and interacting with stories, whenever their form, be it theatre, movie, cartoon, advertisement, puppet show, multimedia work, video games, etc.
September 29, 2014
Interested in Digital Storytelling?
Check out this Topic on Scoop.it to find info about web tools and other resources that can help you create great digital stories:
December 15, 2013
Digital Storytelling 2.0
Sharing info about digital storytelling. Click on the images to see the full Scoop.it posts.
November 6, 2013
October 30, 2013
October 23, 2013
October 16, 2013
October 11, 2013
September 25, 2013
September 24, 2013
September 13, 2013
September 12, 2013
September 11, 2013
September 10, 2013
September 9, 2013
September 8, 2013
Digital Storytelling usando Powerpoint, Youtube or Vimeo
Digital Storytelling não implica investimento em ferramentas complicadas ou caras. É perfeitamente possível criar e partilhar narrativas digitais recorrendo a um programa de elaboração de apresentações, como o Microsoft Powerpoint, e plataformas de alojamento de vídeos, como o Youtube ou o Vimeo.
September 2, 2013
Cerveira 2013: um tigre na Bienal Virtual? :)
A instalação "Instant scenes", de Kikas Babenco e Marmaduke Arado, experienciada por um tigre particularmente curioso. :)
A 17ª Bienal de Cerveira inclui uma vertente online, desenvolvida por artistas de vários países na plataforma Second Life.
“intermundos@metaverso: Bienal Virtual Virtual Biennial”
O projecto Bienal Virtual que aqui se dá início, inscreve-se nas dinâmicas artísticas desenvolvidas por avatares na plataforma do metaverso da SecondLife. Neste âmbito optou-se por destacar dois tipos de situações reconhecíveis neste ambientes: os environment e a obra – enquanto objecto virtual.
The origin of this Biennial work is inscribed in the dynamic developed for avatars in the metaverso platform of Second Life. In this context, two types recognizable environments are emphasized: the environment and the work – as a virtual object.
Artistas Artists
André Lopes (PT) | Bryn Oh (CA) Capcat Ragu & Meilo Minataur & Takio Ra (PT) | CEEleste Serra (PT) Elif Ayiter, aka Alpha Auer (TR) | Eupalinos Ugajin (IT) | Isabel Valverde (PT) | Julio Juste Ocaña, aka Holala Alter (ES) | Kikas Babenco & Marmaduke Arado (PT) & SaveMe Oh (NL) | Maya Paris (UK) | Osferatus Haven (FR) | Patrick Moya (FR)Pierre-Divier Fouqué (FR) | Pixel Reanimator (UK) | Toxic Menges, Traceshops e Spyvspyaeon (PT) Tutsy NavArAthnA (GR)
Programa: http://www.bienaldecerveira.pt/portal/page/portal/fbac/17bienaldecerveira/Programa
Endereço da Bienal no Second Life:
http://maps.secondlife.com/secondlife/Angel%20Isles/180/204/37
Endereço da Bienal no Second Life:
http://maps.secondlife.com/secondlife/Angel%20Isles/180/204/37
September 1, 2013
Delicatessen - Bienal Virtual - Cerveira 2013
Instalação criada no mundo virtual Second Life, por Capcat Ragu, Meilo Minotaur e Takio Ra, para o projecto "intermundos@metaverso: Bienal Virtual Virtual Biennial", no âmbito da 17ª Bienal de Cerveira.
A 17ª Bienal de Cerveira inclui uma vertente online, desenvolvida por artistas de vários países na plataforma Second Life.
“intermundos@metaverso: Bienal Virtual Virtual Biennial”Artistas Artists
O projecto Bienal Virtual que aqui se dá início, inscreve-se nas dinâmicas artísticas desenvolvidas por avatares na plataforma do metaverso da SecondLife. Neste âmbito optou-se por destacar dois tipos de situações reconhecíveis neste ambientes: os environment e a obra – enquanto objecto virtual.
The origin of this Biennial work is inscribed in the dynamic developed for avatars in the metaverso platform of Second Life. In this context, two types recognizable environments are emphasized: the environment and the work – as a virtual object.
André Lopes (PT) | Bryn Oh (CA) Capcat Ragu; Meilo Minataur; Takio Ra (PT) | CEEleste Serra (PT) Elif Ayiter, aka Alpha Auer (TR) | Eupalinos Ugajin (IT) | Isabel Valverde (PT) | Julio Juste Ocaña, aka Holala Alter (ES) | Kikas Babenco & Marmaduke Arado (PT) & SaveMe Oh (NL) | Maya Paris (UK) | Osferatus Haven (FR) | Patrick Moya (FR)Pierre-Divier Fouqué (FR) | Pixel Reanimator (UK) | Toxic Menges, Traceshops e Spyvspyaeon (PT) Tutsy NavArAthnA (GR)
Programa: http://www.bienaldecerveira.pt/portal/page/portal/fbac/17bienaldecerveira/Programa
Endereço da Bienal no mundo virtual Second Life:
http://maps.secondlife.com/secondlife/Angel%20Isles/180/204/37
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