Showing posts with label elearning. Show all posts
Showing posts with label elearning. Show all posts

September 29, 2014

Interested in Digital Storytelling?

Check out this Topic on Scoop.it to find info about web tools and other resources that can help you create great digital stories:


May 16, 2014

Second Life New Mesh Avatars: the good, the bad and the ugly



The fact that new users can now have free mesh avatars when they join Second Life™ is actually a very good thing.



Also, those who already use Second Life can find these new mesh avatars on their Inventory, under “Library/Clothing/Initial Outfits”. That is actually great.


However, although these new mesh 'human' avatars are fairly well designed, will they help users (especially students) feel less like ‘cartoon characters’ when they enter SL for the first time?

Because the bad thing about these new mesh avatars is that they allow almost no customization. The avatars themselves cannot be changed, and the mesh clothes that come with each avatar are not ‘fitted mesh’, making it basically impossible for any users to create a different, customized look for themselves.

Notice what happened when I tried to wear the avatar Sarah with Zoe’s suit… The result was quite bad.

The problem with this lack of customization – which by the way is not a problem with the ‘classic’, prim-based, old avatars – is that we (i.e. people interested in the use of virtual worlds for education and training) know that avatar customization can play an important role in the way students engage with learning activities.

As Lee and Hoadley stated in their paper Leveraging Identity to Make Learning Fun:Possible Selves and Experiential Learning in Massively Multiplayer Online Games(MMOGs): “allowing players to construct identity is an important way to keep activities engaging and, if we believe Nasir and other researchers, good for learning as well.“

And the ugly? For me, stereotyping is always ugly. Unfortunately, I see a bit of stereotyping in the design of these new mesh avatars, especially when it comes to the way non-Caucasian males, and females (regardless of their ethnicity) are portrayed.





I’m quite aware that there can only be a few free mesh avatars for new users to choose from when they join SL, so some degree of stereotyping was probably unavoidable when designers created these avatars. Previously, with the ‘classic’, prim-based avatars that problem could be solved by the users themselves, through customization of their avatars, and the ‘mix and match’ of clothes. Regrettably, the fact that these new mesh avatars are not customizable turns their stereotyped look into a more complicated issue to deal with – particularly in a learning context.
Hopefully, Linden Lab’s new CEO Ebbe Altberg will understand this and a greater level of customization will be added to these new mesh avatars.



About the author: C. M. Elias (Camie Rembrandt in SL) is a professional trainer, and has a Post Graduate Diploma in Education (E-learning Pedagogy) from Aberta University, Lisbon (Portugal, EU).
For more on the subject of Second Life and Other Virtual Worlds, please visit:
http://www.scoop.it/t/second-life-and-other-virtual-worlds

P.S. – This article’s title is an obvious homage to “The Good, the Bad and the Ugly” (Il buono, il brutto, il cattivo), a 1966 Italian Spaghetti Western film directed by Sergio Leone, starring Clint Eastwood, Lee Van Cleef, and Eli Wallach in the title roles respectively (quoted from Wikipedia), and to its amazing main theme, composed by the talented Ennio Morricone.

March 13, 2014

"Second Life and other Virtual Worlds" e "Web Learning" recomendados como tópicos de referência pela plataforma Scoop.it

No final do mês passado, o tópico "Second Life and other Virtual Worlds" recebeu, pela segunda vez desde o seu lançamento, uma 'golden badge' pelos conteúdos curados sobre o tema Education Tecnology.



Ontem, 12 de Março de 2014, o tópico "Web Learning" recebeu a mesma distinção, desta vez pela curadoria de conteúdos sobre o tema E-Learning.



Estas distinções são extremamente efémeras, podendo literalmente desaparecer vinte e quatro horas após a sua atribuição, mas, ainda assim, continua a ser muito bom verificar que o nosso trabalho é apreciado pela comunidade.

Um agradecimento especial a todos aqueles que contribuíram para este reconhecimento, com as suas visitas, partilhas e recomendações.


January 21, 2014

Anilhagem Científica: História e Objectivos - Webinário



O portal avesdeportugal.info e a Associação Portuguesa de Anilhadores de Aves (APAA) vão realizar uma apresentação online sobre o tema da anilhagem de aves. 
A inscrição é gratuita e pode ser feita em

October 20, 2013

Portal AvesdePortugal.info lança site dedicado ao elearning sobre as aves que ocorrem em Portugal


Em Outubro de 2011, o portal avesdeportugal.info deu início a uma série de cursos online gratuitos, que foram realizados visando ajudar os observadores portugueses no desenvolvimento das suas competências de identificação das aves selvagens que ocorrem em Portugal.
Dois anos depois, a oferta formativa é levada para um outro nível, através da criação do site “aprender”. Com este site, integrado no projecto avesdeportugal.info, pretendemos dar uma estrutura mais consistente à oferta formativa e alargar o âmbito dessa mesma oferta.
Assim, para além dos cursos síncronos, sob o formato de webinários, que continuarão a ser realizados nos moldes dos últimos dois anos, facilitamos igualmente através deste site o acesso a um conjunto de tutoriais que temos vindo a produzir. Estas apresentações versam aspectos relacionados com a identificação de aves selvagens, nas quais se explicam, em detalhe, as características mais relevantes para a identificação das várias espécies.
De modo a permitir uma melhor assimilação da informação, introduzimos também uma componente de auto-avaliação – através de um conjunto de pequenos testes, os visitantes podem agora aferir as competências desenvolvidas. Esperamos que este novo projecto “aprender” contribua para que mais pessoas fiquem a conhecer melhor as aves selvagens que ocorrem no nosso país.

September 5, 2013

Using storytelling to change attitudes and behaviours - FREE Webinar




Date: 23 October 2013
Starts: 11.00am
Finishes: 12.00pm
Presenters: Pippa Woolnough (Amnesty International) & Nick Baum (Saffron Interactive)


Many e-learning courses claim to make use of ‘scenarios’, but it’s really the art of storytelling that should be at the heart of instructional design. This webinar explores how personal stories can help learners and organisations grow and change together.
Taking as a case study a radical new e-learning course on human rights for mental health professionals in the Republic of Ireland, produced in partnership with Amnesty International, the webinar will:
• Ask if ‘scenarios’ are enough for difficult soft skills topics and explain the difference between a scenario and a story
• Discuss the basis of emotional engagement through self-recognition
• Explore how stories can alter the cognitive frames that influence our decision-making process
• Showcase scrolling, touch-friendly, templates that tell stories better
• Ask if real learner stories should be incorporated into e-learning and how
More info at: Using storytelling to change attitudes and behaviours

August 16, 2013

Imperdível: Sugatra Mitra, vencedor do TED Prize 2013, fala sobre o futuro da aprendizagem



«No palco de TED2013, Sugata Mitra faz o seu desejo TED Prize: "Ajudem-me a criar a Escola na Nuvem (School in the Cloud), um laboratório de aprendizagem na Índia, onde as crianças possam explorar e aprender umas com as outras — usando recursos e orientação da nuvem". Ouçam a sua visão inspiradora para Ambientes de Aprendizagem Auto-Organizados (Self Organized Learning Environments — SOLE), e saibam mais em tedprize.org.»

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